home *** CD-ROM | disk | FTP | other *** search
-
- ~4Dgifts/toolbox/src/exampleCode/inventor/inventorTemplates1.1.2 README
-
- includes Inventor nodes and audio and Inventor classes
- based on Inventor 1.1.2
-
-
-
- The following are nodes that we created in response to unique needs we
- had for the out-of-box experience. They are being included because they
- are genearl-purpose enuff to be useful to other people:
-
-
- Audio Node
- ----------
- The Inventor Audio Node I created uses another class called the Play
- Class. The Play Class allows playing, looping and fading of audio files,
- with a C++ interface. The Play class uses the code from playaifc and
- also code from Dave Tristrams loopaifc.
-
- The Audio Node allows you to put audio into your Inventor scenegraphs.
- It provides an Inventor interface to the Play Class. The only thing
- about it is that the audio has to be triggered by your program by using
- the play method on the node.
-
- The Audio Node requires the Play Class, but the Play Class can be used
- on its own.
-
-
- Highlight Node
- --------------
- The Highlight Node was written by Howard Look. It allows the programmer
- to create an alternate version of an Inventor Object to be used when the
- cursor passes over it.
-
-
- Inventor Spline Class
- ---------------------
- The Inventor Spline Class uses the Spline Class, which is a C++ class for
- working with splines. The Inventor version of the Spline Class uses the
- Spline Class and allows Inventor vectors to be input rather than arrays
- of doubles. This class is very useful for working with Inventor Camera
- Animations. The original code for the Spline Class is derived from C
- code written by Drew Olbrich.
-
-
- Record Class
- ------------
- The Record Class is a companion to the Play Class (see Audio Note above),
- and is simply a C++ interface for recording aifc files.
-
-
-